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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Riverpool
by
Rimrook
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Buy Zones
Created
19 years ago
2005-07-25 11:02:13 UTC
by
Teh Suckage
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-07-25 11:02:13 UTC
by
Teh Suckage
Teh Suckage
Posted
19 years ago
2005-07-25 11:02:13 UTC
Post #123427
Does anyone know how to create buy zones in CS:S maps? Are there any tutorials?
Thanks.
Teh Suckage
Playbus
Posted
19 years ago
2005-07-25 11:13:09 UTC
Post #123430
Make a brush which is the same size you want the buy zone to be.
Then right click it (or press CTRL+T) and change it into a func_buyzone.
Make sure you assign it to the right team. You do that in it's properties after having made it.
Playbus
Playbus
Posted
19 years ago
2005-07-25 11:13:28 UTC
Post #123431
Oh I forgot, texture your buyzone with the trigger texture.
Playbus
Daubster
Posted
19 years ago
2005-07-25 11:18:07 UTC
Post #123432
'aaatrigger' texture, to be exact...
Daubster
Vault Dweller
Playbus
Posted
19 years ago
2005-07-25 11:20:38 UTC
Post #123434
It's not called aaatrigger for me.
I've got things like
tools_trigger
tools_nodraw
tools_invis
tools_skybox
tools_playerclip
etc
etc
no aaa for me.
Unless I'm missing something.
Which, frankly, I probably am.
But meh.
Playbus
Teh Suckage
Posted
19 years ago
2005-07-25 11:56:50 UTC
Post #123442
Thanks for the help guys. I like the buddy jesus picture...
Good Choice.
Teh Suckage
Seventh-Monkey
Posted
19 years ago
2005-07-25 12:07:03 UTC
Post #123445
AAATRIGGER was for HL1; I'm guessing Dauby didn't notice which forum he was replying to. I do it all the time.
Seventh-Monkey
Pretty nifty
Teh Suckage
Posted
19 years ago
2005-07-25 12:22:36 UTC
Post #123453
Oh, and you arent missing anything
It isn't aaaa for me either.
whisper
I think he is special
whisper
Teh Suckage
Daubster
Posted
19 years ago
2005-07-25 14:05:57 UTC
Post #123490
Should i go get some sleep now?
Daubster
Vault Dweller
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