Ok, here's the compile report:
** Executing...
** Command: Change Directory
** Parameters: C:SierraHalf-Life
** Executing...
** Command: Copy File
** Parameters: "C:SierraHalf-LifevalvemapsCrappy Mappy.map" "C:Program
FilesSteamSteamAppswa9rd@charter.nethalf-lifevalvemapsCrappy Mappy.map"
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:Program
FilesSteamSteamAppswa9rd@charter.nethalf-lifevalvemapsCrappy Mappy"
qcsg.exe v2.8 (Jan 31 2000)
-- qcsg
--entering C:Program
FilesSteamSteamAppswa9rd@charter.nethalf-lifevalvemapsCrappy Mappy.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: sierrahalf-lifevalvexeno.wad
Using WAD File: sierrahalf-lifevalvespraypaint.wad
Using WAD File: sierrahalf-lifevalvepldecal.wad
Using WAD File: sierrahalf-lifevalveliquids.wad
Using WAD File: sierrahalf-lifevalvehalflife.wad
Using WAD File: sierrahalf-lifevalvegfx.wad
Using WAD File: sierrahalf-lifevalvefonts.wad
Using WAD File: sierrahalf-lifevalvedecals.wad
Using WAD File: sierrahalf-lifevalvecached.wad
added 7 additional animating textures.
1 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "C:Program
FilesSteamSteamAppswa9rd@charter.nethalf-lifevalvemapsCrappy Mappy"
qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2
--writing C:Program
FilesSteamSteamAppswa9rd@charter.prt
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "C:Program
FilesSteamSteamAppswa9rd@charter.nethalf-lifevalvemapsCrappy Mappy"
vis.exe v1.3 (Dec 30 1998)
-- vis
--1 thread(s)
31 portalleafs
84 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (0)
LeafThread: 0...1...2...3...4...5...6...7...8...9... (0)
average leafs visible: 15
visdatasize:135 compressed from 124
0.0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "C:Program
FilesSteamSteamAppswa9rd@charter.nethalf-lifevalvemapsCrappy Mappy"
qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity
--1 threads
[Reading texlights from 'C:PROGRA~1VALVEH~1toolslights.rad']
[1 texlights parsed from 'C:PROGRA~1VALVEH~1toolslights.rad']
227 faces
25684 square feet [3698512.50 square inches]
1368 patches after subdivision
3 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (1)
visibility matrix: 0.1 megs
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9... (1)
MakeScales: 0...1...2...3...4...5...6...7...8...9... (0)
transfer lists: 1.6 megs
SwapTransfersTask: 0...1...2...3...4...5...6...7...8...9... (0)
GatherLight: 0...1...2...3...4...5...6...7...8...9... (0)
Bounce #1 added RGB(28221, 28221, 28221)
FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (0)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------models 4/400 256/25600 ( 1.0%)
planes 408/32767 8160/655340 ( 1.2%)
vertexes 323/65535 3876/786420 ( 0.5%)
nodes 87/32767 2088/786408 ( 0.3%)
texinfos 42/8192 1680/327680 ( 0.5%)
faces 227/65535 4540/1310700 ( 0.3%)
clipnodes 257/32767 2056/262136 ( 0.8%)
leaves 61/8192 1708/229376 ( 0.7%)
marksurfaces 309/65535 618/131070 ( 0.5%)
surfedges 1092/512000 4368/2048000 ( 0.2%)
edges 547/256000 2188/1024000 ( 0.2%)
texdata [variable] 928/2097152 ( 0.0%)
lightdata [variable] 68130/2097152 ( 3.2%)
visdata [variable] 135/2097152 ( 0.0%)
entdata [variable] 1685/131072 ( 1.3%)
Total BSP file data space used: 102416 bytes
2 seconds elapsed