Hello everybody. I need help with a entity problem i've got I have Built a Racing map for cstrike using func_vehicles. The point is that when you win, you get locked in a small cage then everybody dies and get a few seconds in the spectator mode to se who won the race then the person in the cage dies all done by trigger_multiple and trigger_hurt.
All works well exept that the trigger_hurt won't reset after 1st run so you die when you spawn.
I have tried ticking trigger once (start off always on)and the Trigger_multiple is set to reset after 10 seconds so it resets when the player in the cage dies. hope you understand the problem otherwise ill figure out a way to clearify it. cheers