Im making a pretty complex map, actually its a re-make of the entire pokemon world.. more on that on the maps/mods forum.
anyway
I just made pallet town for now but im getting this compiling error "MAX_MAP_CLIPNODES" when i compile.
I checked the tommy14 and it described it as the engine forming convex areas of walkable space.. and there's too many of them.. but somehow im making too many.. WAYY too many. They said something about a clip brush, i looked through the entity list and i didnt notice one, and tommy14 also linked me to the valve erc collective to download an example map on how to lower my clipnodes, but i couldnt seem to find it.
anyone know how to
1)use a clipbrush
2)link me to the example map
3)explain how to have less clipnodes
any help will be greatly welcomed.
thanks in advance
-Tetsu0