My physbox isn't exploding when brok Created 18 years ago2005-11-29 19:29:32 UTC by Gackt Gackt

Created 18 years ago2005-11-29 19:29:32 UTC by Gackt Gackt

Posted 18 years ago2005-11-29 19:29:32 UTC Post #149798
In my revisions to the Tumbler, I'm adding weapon systems - namely, torpedoes. Now, I have the torpedoes made, and they shoot off as they're supposed to and they break, also as intended. However, they are not exploding. I have tried fiddling with the physbox entity's explosion settings, as well as parenting an env_explosion which is set to explode upon the torpedo's breakage, but neither have solved the problem. Is there something I'm doing wrong, or is there another entity I could use? :
Posted 18 years ago2005-11-29 21:26:32 UTC Post #149815
Nevermind, I was able to manage this using a trigger_multiple that is mounted on the tip of the torpedo. Wow, that's powerful stuff :glad:
Posted 18 years ago2005-12-22 11:24:48 UTC Post #153931
sounds intersting... i look forward to seeing the fruits of your labour
Posted 18 years ago2005-12-22 12:20:43 UTC Post #153937
Yeah it does sound interesting!
Actually thats similar to what Hunter makes in Gmod manually :biggrin:
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-12-24 00:24:02 UTC Post #154237
Thanks a lot for snooping into my LAN party surprise, Ichthyosaur :sarcastic:

Habboi, you just wait until I release the finished version - I have taken some, err, "creative liberties" with the Tumbler's weapon systems; namely, an 8-count SCUD launcher and 2 "anti-anything" front mounted torpedos, and all of it is complete with smoketrails and and deadly explosion effects.

Especially in the case of the torpedos, if you can see the blast from anywhere on the map...you're dead (the sheer blast wave is enough to kill anyone not in the Tumbler). The steering on it is still a little buggy, but when you've got firepower like that, who needs to move?
Posted 18 years ago2005-12-24 11:03:49 UTC Post #154301
Cool, do share the vmf cause I might use it for a quick gmod map with Hunter :D
I wanna kill him :)
Habboi HabboiSticky White Love Glue
Posted 18 years ago2005-12-24 12:07:31 UTC Post #154309
yeh, he never manages to kill me without some evil contrapion... it sounds amazing! good luck with it!
Archie ArchieGoodbye Moonmen
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