Menu. Created 18 years ago2006-01-19 07:15:52 UTC by monster_urby monster_urby

Created 18 years ago2006-01-19 07:15:52 UTC by monster_urby monster_urby

Posted 18 years ago2006-01-19 07:15:52 UTC Post #158582
Ok. So I can edit the background image and I can change the menu buttons in every which way but how the bloody hell do you change the text next to the selection buttons and how can I disengage the Multiplayer section.
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2006-01-19 07:57:49 UTC Post #158585
Tutorials!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-01-19 08:07:04 UTC Post #158586
Very easy way to up your postcount, 7th. You could at least be a little bit more helpfull in this case. :)

To change the discription next to the menu buttons, find the file called strings.lst which is located in valvegfxshell. If you can't find it there, you can surely find it in the pak0.pak. You can open lst file in any text based editor.

You can also change the color of the dialog boxes that pops up when you click the exit button, or close a game without saving. This is done in the file colors.lst.

Check out the tutorials for more/additional info. :)
Posted 18 years ago2006-01-19 08:11:48 UTC Post #158587
Cheers.
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2006-01-19 08:14:45 UTC Post #158588
As for disabling the Multiplayer button, you can make the button invisible by making the words black in btns_main.bmp, but the actual clickable part is still there. I think it needs custom code to disable that too. I don't know who, though.
Posted 18 years ago2006-01-19 08:21:56 UTC Post #158589
Ok thanks.

The strings.lst thing didn't work. They are still the same and i can't find the original file in the pack either.
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2006-01-19 08:32:02 UTC Post #158590
Strange, i can't find it either. Wtf.

Quote from 69th Vlatitude:
Unfortunately, Valve has not provided us with a complete strings.lst file, so we'll only be able to rely of examples gives from Gearbox's Opposing Force and Counter-Strike
Well, there's your problem. ;)

You can make your own strings.lst file. Simply create a new txt file and put in the following text (As you can see, this is the stings.lst file from Opposing Force):

// String patches

// #define IDS_MAIN_PREVIEWSHELP 400
// #define IDS_MAIN_CUSTOMHELP 530
// #define IDS_MAIN_RETURNHELP 188
// #define IDS_MAIN_NEWGAMEHELP 189
// #define IDS_MAIN_TRAININGHELP 190
// #define IDS_MAIN_LOADHELP 191
// #define IDS_MAIN_LOADSAVEHELP 192
// #define IDS_MAIN_CONFIGUREHELP 193
// #define IDS_MAIN_READMEHELP 194
// #define IDS_MAIN_ORDERHELP 195
// #define IDS_MAIN_QUITHELP 196
// #define IDS_MAIN_QUICKHELP 197
// #define IDS_MAIN_MULTIPLAYERHELP 198
// #define IDS_MAIN_QUITPROMPTINGAME 235
// #define IDS_MAIN_QUITPROMPT 236

402 "www.gearboxsoftware.com/projects.html"
400 "Find out more about Gearbox Software's product line-up."
530 "Select a custom game, maggot."
188 "Back to the current mission."
189 "Begin a new mission, soldier."
190 "Off for a little basic training."
191 "Load a saved mission."
192 "Load/Save a mission in progress."
193 "You looking to tweak out your setup, dirtbag?"
194 "Brief yourself on the current situation, son."
196 "A good soldier never leaves his squad behind."
198 "Prepare for combat. This is not an exercise!"
235 "You going AWOL on me, son? This will abandon the current misson!"
236 "You going AWOL on me, son?"
234 "Leaving for Boot Camp will end your current mission."
338 "Could not validate Opposing Force"
340 "Please Insert the Opposing Force CD"

Simply change the lines to your likings, and save the file. Then change the file extension to .lst. Put it in the right directory inside your mod directory and it should work.
Posted 18 years ago2006-01-19 08:40:30 UTC Post #158591
Ah, thats got it.

Many thanks.
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2006-01-19 08:49:44 UTC Post #158592
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