Since you're new at this I'll try not to taunt you too much
![;)](http://192.241.182.11/images/smilies/wink.png)
... here's your first hint at the problem. Look in the .LOG file you included and you'll see
Error: Entity 0, Brush 668, Side 7: has a coplanar plane at (-482, -562, -808), texture ~LAB1_COMP7B
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 669, Side 7: has a coplanar plane at (-482, -554, -808), texture ~LAB1_COMP7B
(2.58 seconds)
Open the map, hit ctrl-shift-G (or click Map/Go to brush number) and go to the brushes reported in the error message, they are in the elevator shaft. I don't know what you did to them, but the map compiled fine with them gone. I didn't bother with a full compile so I don't know about the lighting... once I saw the error in the log I knew where to look.
Great job for a beginner! Two helpful words that will make your hallways much nicer,
"clip brushes". There isn't a tutorial on them here but there is a lot of talk in the forums or you can
google. Happy Mapping!
![:cool:](http://192.241.182.11/images/smilies/toocool.png)