This is the sene-
*You walk into a tent and pick up a gun
*then you hear assassins footsteps outside, then a assassins gun shot, then a glass smash
*then the main light goes out, which is outside. (obviously because the assassin has just 'shot' it)
*you come outside of the tent and you battle an assassin that wasnt there before.
I have some idea about how to do it. Use a multimanager which is triggered by the gun being picked up, activate different sounds at different times, then (this is the tricky part) turn the light off, then use a monetrmaker to spawn an assassin.
I dont know how to get the light to swith off using a multi manager.
Any ideas? and any other ideas that you might think would be good for the rest of the scene?
Thanks