large crashing noise as the thread is bumbed from the deep dark depths of page 2.Dont panic, all is well.
I have just recived and E-mail from Bratty Lord stating this;
Subject : Re: TWHL mix 2.
| | | Inbox
As you know,
Someone like me has MANY MULTIPLe e-mails, and aliases. Sorry man, JUST SAW your e-mail....
My suggestion,
Go Into the I GOT AN IDEA 2 thread, and take charge. I will surly give you full command, as I am not fit to finish the project out myself.
Good luck,
Thanks,
Da Brat.
That pretty much says it all. If you doubt this wait for BL to be online and post, I am sure he will confirm it. He has asked me to complete this project for him and I have accepted. So, to the first order of business;
- Who signed up for this? Where is the list of people who are going to make a map / room.
- Who has the map now? How far down the list are we.
- Who is still in / who has left.
My original Email (which I sent a long time ago) featured ideas on how to help this project, I will post them here and see what you all think of it. Is it a good idea? Should we implament it?
[quote]Dear BL.
I have read through a little bit of the "I have an Idea 2" thread and was
about to sign up, until I flicked to the last page and saw that the project
had grounded to a halt.
If you like, I have an idea that can completly solve this problem, perhaps
not this time but for TWHL mix 3 or whatever.
A space station, with multiple areas (How many depends on how many mappers
sign up), each area is connected to the next via an airlock type of system.
You (or whoever founds the idea) maps the airlock and then copies it,
complete with level_changes. Then, each mapper can make a map of thier own,
set in any setting, as you could enter one part of the station, jump in a
teleporter which can take you to wherever, and then at the end of that area,
get in another teleporter and come back to the station, and the next
airlock.
This way, everyone is mapping at once, and you can set a deadline (for
example 30 days) and ask that if you havnt finished the map in 30 days, just
cut it short. Voilla, a large seirse of HL1 SP maps all done at once all
easily joinable (as they will all have the same airlocks at the beginning
and end).
What do you think? It would make life so much easier and get the project
done almost instantly.
A few pointers:
- People will not lose interest in the project and back out as they will get
straight to work.
- They can make a whole map all to themselfs which leaves a lot of
oppertunity and means people with lesser machines and slower compiles wont
suffer (eg if your at the end of the list.).
- The whole lot will be done in 30 days, though it would probably be best to
advise people to aim to have it done in 20-25 days (no rush at the end then.
So what do you think?