Env_shake Created 18 years ago2006-07-11 04:24:55 UTC by supafighta supafighta

Created 18 years ago2006-07-11 04:24:55 UTC by supafighta supafighta

Posted 18 years ago2006-07-11 04:24:55 UTC Post #189657
How would you set up the env_shake to activate at specific time intervals?
Posted 18 years ago2006-07-11 07:29:43 UTC Post #189679
use a logic_timer entity and make it trigger the env_shake... the logic_timer has a ssetting called tandom intevals or somthing like that which has to be turned on...
Posted 18 years ago2006-07-11 08:41:19 UTC Post #189685
Logic_timer?? Thats not source! Just trigger it with a multimanager and after a short time make the multimanager trigger it self. To make it stop just kill(killtarget value) the multimanager.
Posted 18 years ago2006-07-11 09:47:34 UTC Post #189690
well there you have it.... isn't there a logic_timer entity in hl???
Posted 18 years ago2006-07-11 09:55:28 UTC Post #189691
noooo....don't know where you got that.
multimanager:
target it on, wait 2 seconds, target off, on...off...on...off
Posted 18 years ago2006-07-11 16:10:20 UTC Post #189726
Alright, I'll go and try that, thank's for the replies everyone.
Posted 18 years ago2006-07-11 16:13:15 UTC Post #189728
well there you have it.... isn't there a logic_timer entity in hl???
Only in spirit.
Posted 18 years ago2006-07-11 17:30:10 UTC Post #189734
I get an error when i have a multimanager target itself. So I set up two of them and they target in a circle forever. (Using spirit btw.)
Rimrook RimrookSince 2003
Posted 18 years ago2006-07-12 01:36:34 UTC Post #189758
did you tick the mulitthreaded flag? And you don't need spirit to do this
Posted 18 years ago2006-07-12 03:10:25 UTC Post #189762
In spirit you can tick the 'looped' flag. When you trigger it again it stops. Handy isn't it? ;)
Posted 18 years ago2006-07-13 21:26:09 UTC Post #189999
It doesn't work:

First multi_manager
shaking = .10
Flags: Multithreaded

Second multi_manager
mm = .50
Flags = Multithreaded
Posted 18 years ago2006-07-14 02:02:05 UTC Post #190019
You only need one multimanager..

Name: shake_mm
shaking: 0.10
shake_mm: 0.5

Miltithreaded ticked.

You can add more shakes, if you want a randomer interval.
Daubster DaubsterVault Dweller
Posted 18 years ago2006-07-14 02:14:43 UTC Post #190024
why are you people targetting the mm more than once? Just keep on targetting the env_shake.
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