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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_alpestrine
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Rimrook
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Adding faces/vertices
Created
18 years ago
2006-07-16 16:03:47 UTC
by
RotatorSplint
Forums
Source Engine Discussion
View Thread
Created
18 years ago
2006-07-16 16:03:47 UTC
by
RotatorSplint
RotatorSplint
Posted
18 years ago
2006-07-16 16:03:47 UTC
Post #190371
Is it possible for me to add in vertices and faces so that I can make rounded terrain, like hills of grass or the slopped bottom of a lake?
RotatorSplint
ZombieLoffe
Posted
18 years ago
2006-07-16 16:10:09 UTC
Post #190376
There's a special tool (well, thingy) in source that lets you make realistic terrain fairly easily, called
displacement geometry
.
Google around for tutorials, there're plenty.
ZombieLoffe
RotatorSplint
Posted
18 years ago
2006-07-16 18:48:30 UTC
Post #190393
Ahh, thanks a lot. First site listed was the Valve wiki
RotatorSplint
Habboi
Posted
18 years ago
2006-07-17 05:40:30 UTC
Post #190453
This may also be interesting to look at:
http://nemesis.thewavelength.net/index.php?p=8
Habboi
Sticky White Love Glue
RotatorSplint
Posted
18 years ago
2006-07-17 14:29:24 UTC
Post #190527
Does that work in hammer, or do i have to import it or somthing?
It looks like a very useful tool though
RotatorSplint
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