Posted 18 years ago2006-07-17 13:17:43 UTCPost #190509
The map I am currently working on is up to 8.30 MB of texture memory. Is this too much??? Am I pushing the limits or is it okay? I just want to know because I still have things to add to it. I dont care about compile times I just want to know if it is okay to have a map with this amount of texture memory.
Posted 18 years ago2006-07-17 13:31:05 UTCPost #190515
Awesome, i just didnt want to do all of this work and not be able to compile it. My system should have no problem then. Yeah I saw that 4 MB limit in the compile before but i think that may be just a guideline for when VALVe was making HL or something.
Posted 18 years ago2006-07-17 14:49:05 UTCPost #190530
the number that the used texture thing displays is far over what ZHLT accually counts. don't worry about it. even if it says 8 its still probably under 4 the way ZHLT treats it