any suggestions? Created 20 years ago2004-03-22 11:39:37 UTC by Dark Phoenix Dark Phoenix

Created 20 years ago2004-03-22 11:39:37 UTC by Dark Phoenix Dark Phoenix

Posted 20 years ago2004-03-22 11:39:37 UTC Post #20204
Heres the scene:

-Player walks up to laptop presses it.
-Words come up
-then some music plays
-then there is a level change
-go to new level which is a small pitch black room
-more words come up
-then another level change

This all works fine except when the words come up, if the player looks around there is a place where the words become fuzzy and bright white, if you move around then it goes but you can always move back on to it. This is very annoying.

This map is for Opposing Force and op4 has a trigger that freezes the player. I used this and it worked fine no more fuzzy white words if you faced a certain direction. the only problem is unfreezing! Ive tried re-targeting it, ive tried killtargeting it, ive tried creating another trigger_playerfreeze to counter it.... but nothing.

Does anyone know how to unfreeze trigger_playerfreeze in op4 or does anyone have a better solution.

Thanks
Posted 20 years ago2004-03-22 12:55:53 UTC Post #20205
1st q:
Seems like a leak to me; Game_texts facing the void become glowy and strongish.

2nd q:
Dont use op4 sorry :( ask vassy though...

3rd q(?)
I like your avatar
Posted 20 years ago2004-03-22 16:17:51 UTC Post #20222
Cheers, your avatar is pretty cool too. The picture is from a shirt ive got. Im thinking of having it done as a tatoo on both my arms symetrical, or maybe just one arm, not sure.

Anyway thanks for your help mate, i thought maybe it was a leak of some sort but it doesnt show up when i compile.

i'll keep trying
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