I was just wondering (Mapping question) Created 17 years ago2006-11-20 13:29:30 UTC by Cobalt Viper Cobalt Viper

Created 17 years ago2006-11-20 13:29:30 UTC by Cobalt Viper Cobalt Viper

Posted 17 years ago2006-11-20 13:29:30 UTC Post #203356
Is it OK to skin all the brushes facing the void with toolsnodraw?
Posted 17 years ago2006-11-20 13:31:32 UTC Post #203357
No point since VVIS doesn't render anything facing the void (Thanks Hunter)
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-11-20 13:35:53 UTC Post #203358
Ok, thanks, but it won't hurt either right?
Posted 17 years ago2006-11-20 13:52:12 UTC Post #203359
Not at all.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-11-20 13:57:10 UTC Post #203362
No point since VVIS doesn't render anything facing the void
Yes it does!
If you make a hollow box and then texture the outside of it you will see it if you noclip your way out. Right? :quizzical:

Anyways, you should use nodraw alot.
I always build up sections in my map with nodraw first, then I texture.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-11-20 14:31:16 UTC Post #203369
If you make a hollow box and then texture the outside of it you will see it if you noclip your way out. Right?
Not unless there's a leak, no.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-11-20 17:50:25 UTC Post #203421
Still, it's good to use nodraw, then texture, so that faces that aren't facing the void and also won't be seen are not textured. Sort of an optimization technique that's good to keep handy ;)
Posted 17 years ago2006-11-20 17:51:44 UTC Post #203422
Indeed but the way I do it is texture faces I think I won't use with a dev texture like the orange one then when I'm done I click replace all textures with dev to nodraw and voila.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-11-20 18:50:56 UTC Post #203441
Habboi is correct: anything face the void is culled by the engine during the compile process. This is also true for faces that are blocked by another face: they're also culled by the engine, so nodrawing the bits between brushes is generally useless. I still do it anyway, just to keep it neat.
AJ AJGlorious Overlord
Posted 17 years ago2006-11-20 18:53:14 UTC Post #203443
heh. that's why you listen to me, Habboi
Archie ArchieGoodbye Moonmen
You must be logged in to post a response.