triggerin glass breakage Created 20 years ago2004-03-23 20:43:09 UTC by nikos nikos

Created 20 years ago2004-03-23 20:43:09 UTC by nikos nikos

Posted 20 years ago2004-03-23 20:43:09 UTC Post #20342
I want to walk over some point and then a window pane behind be will smash, i can set it up with a trigger once that triggers an env_explosion and thus making the window smahs. but i just want the window to smash.

how wud i do this?

cheers
Posted 20 years ago2004-03-23 21:33:23 UTC Post #20345
it is alot easyer to make a trigger_once triggerign a fun_breakable (the glass) it will still break and make noise. Just name the func_breakable something like glass and then set the trigger_once's target to glass.
Posted 20 years ago2004-03-24 02:26:03 UTC Post #20356
In that func_breakable, u must also state the material. In the properties for it, go to Material Type and select glass obviously! :D
AJ AJGlorious Overlord
Posted 20 years ago2004-03-24 06:17:35 UTC Post #20363
ah, that easy eh, cheers guys :)
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