cant figure out bspzip Created 17 years ago2006-11-25 11:00:59 UTC by Archie Archie

Created 17 years ago2006-11-25 11:00:59 UTC by Archie Archie

Posted 17 years ago2006-11-25 11:00:59 UTC Post #204025
is there an easier way to add materials to the bsp file so that they're downloaded in the map?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-11-25 14:58:13 UTC Post #204041
I always use pakrat.There's even a video tutorial somewhere in the site.
http://www.geocities.com/cofrdrbob/pakrat.html
Posted 17 years ago2006-11-25 15:13:44 UTC Post #204042
Can't you use -wadinclude for that instead?
Posted 17 years ago2006-11-25 15:18:16 UTC Post #204043
The source engine doesn't use wads.
Posted 17 years ago2006-11-25 18:15:48 UTC Post #204055
thankyou kasperg. you are a legend.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-11-25 19:40:41 UTC Post #204069
Don't .res files work with source? They're superior.
Posted 17 years ago2006-11-25 21:15:28 UTC Post #204075
The source engine doesn't use wads.
Oh crap. I didn't realize this was in the Source forum. My bad.
Posted 17 years ago2006-11-26 07:31:53 UTC Post #204116
superior than placing all the items of the map in one file, ZL?
explain.
Archie ArchieGoodbye Moonmen
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