Hello there.
So I'm trying to make a sinking ship level. At the moment I'm making the ship a func_train. Thing is, I want the train to rotate as it's sinking, a la Titanic. Y'know, with the bow up in the air. But damn it if it won't rotate! It just sinks slowly down into the water. I've set the Y rotation on the path_corner properties. And, weirdly, next to the Z-axis-rotation-thing, there's also a drop down you can set to 'up' or 'down'. I've selected 'up'. Am I even on the right track? Sigh. Why is nothing in life simple?...