Merry Christmas all
Anyway I found out somthing new a few weeks ago. Its called Open GL. Dam it was cool but I noticed that there where some major diffrences (bad Spelling) between the to. For Example in Standard if you have to many Brush based entities they will dissapear, also in Open GL the lights in my level dont flicker and Open GL dosent like distance ( Levels where there is a long line of sight)
Since I am making a major MOD called reddawn, I was wondering What people use more so I can build my MOD according to the video mode. The standard mode or Open GL. There is also another Mode called Direct 3d or some shivers but reddawn will not be using that mode. But tell me if you use direct 3d.
Also could you smart bunch of peoples could tell me the Pro's and Con's of the modes. So far My Mod is being built for Standard Mode but that can change.