Turning trains Created 17 years ago2007-03-09 16:09:48 UTC by trooperdx3117 trooperdx3117

Created 17 years ago2007-03-09 16:09:48 UTC by trooperdx3117 trooperdx3117

Posted 17 years ago2007-03-09 16:09:48 UTC Post #215421
Im trying to have a xen manta fly overhead and turn of and go behind a cliff but I cant make it turn so it just goes to each path corner without turning. Please help
Posted 17 years ago2007-03-09 16:19:31 UTC Post #215422
use func_tracktrain (for the manta)and make the path path_track
Posted 17 years ago2007-03-09 18:03:33 UTC Post #215435
I thought you had to use train controls only for func_tracktrain
Posted 17 years ago2007-03-09 18:05:31 UTC Post #215436
No. Do what Dragon Fly said, but check the flag that disables the controls for it.
Posted 17 years ago2007-03-12 23:44:01 UTC Post #215674
a func_train has no rotation.

If you want to get creative, edit the path_track's Pitch Yaw Roll object, so that the manta will actually move to fit your specifications as it travels to that path. You can make a pretty cool flight, having the manta do corkscrews in the air and such.
Posted 17 years ago2007-03-13 12:21:56 UTC Post #215712
Tried that didnt work
Posted 17 years ago2007-03-13 12:43:19 UTC Post #215714
It should, you're probably doing it wrong.

here:

http://twhl.co.za/mapvault_map.php?id=927

ZL made a nice example map of how to do this.

His train is controllable, but it doesn't have to be, just click the flag to... make it not controllable.......
You must be logged in to post a response.