Messed up skybox Created 17 years ago2007-03-18 17:25:56 UTC by srry srry

Created 17 years ago2007-03-18 17:25:56 UTC by srry srry

Posted 17 years ago2007-03-18 17:25:56 UTC Post #216258
Recently, I purchased an old IBM laptop for basic stuff (internet, email, blah blah blah), and of course, HL mapping. This isn't actually a mapping related issue, but I figured someone else might have had the same problem at some point.

You see, this laptop has a really old 16 MB video card, and there are several problems with it, but most annoyingly, skyboxes render really strangely. Check it out:
User posted image
The video card has the newest drivers installed, and Half-Life has the most recent updates. Anyone know what's going on?
Posted 17 years ago2007-03-18 17:27:36 UTC Post #216259
does the sky box mess up on other maps? also check the console.
Posted 17 years ago2007-03-18 17:33:22 UTC Post #216261
It's funny, it only seems to be that skybox in particular, but it's not just that one map. I haven't checked all the skyboxes yet, though.
Posted 17 years ago2007-03-18 17:40:02 UTC Post #216264
maybe the texture has errors try another one. it most probably will work.If not, i can't help you :(
Posted 17 years ago2007-03-18 17:50:03 UTC Post #216266
Texture? It's a skybox, and I'm not having troubles with my own maps, it's the official ones.

Anyway, there's an update. It seems that some maps have this problem and others don't, it's really inconsistent.

Another update: I just loaded that same map again, and now it doesn't have that problem, but other maps do. This is the most inconsistent bug I've ever seen in Half-Life. :
Posted 17 years ago2007-03-18 18:08:43 UTC Post #216271
When you say load...

Do you mean you compiled the map again, or you ran it again?

Its obviously an OpenGL error, as your video card can't support it... I'm not too keen on these...
Posted 17 years ago2007-03-18 18:31:26 UTC Post #216276
Dude... How could I have compiled it? IT'S AN OFFICIAL MAP. IT CAME WITH HALF-LIFE. You don't recognize it? It's right before the dam. :tired:

And yes, it does support OpenGL, just not too well, apparently.
Posted 17 years ago2007-03-18 18:42:18 UTC Post #216278
Are the TGA files are alright? I bet they are, and if they are there isn't much you can do.
Posted 17 years ago2007-03-18 18:44:54 UTC Post #216280
Another possibility is that there's some incompatibility with the updated transparency DLL's I copied from Steam. I'll try replacing those with the old ones.
Posted 17 years ago2007-03-18 18:56:37 UTC Post #216285
way to hurt my feelings :cry:
Posted 17 years ago2007-03-18 19:03:16 UTC Post #216287
:biggrin:

Anyway, I reinstalled Half-Life without adding the new DLLs, and it's still giving me these problems. It's the strangest thing, how it only happens with that one skybox, and only in certain maps. Ah well, I suppose I can live with it if nobody can figure it out.
Posted 17 years ago2007-03-19 05:20:12 UTC Post #216350
Are you sure you have HL version 1.1.1.0 installed?

I've seen this before and there's a fix for it. Try this:

Open the pak0.pak file in your valve folder with Wally or PakScape. Find the gfx folder and copy that folder AND its contents to you valve folder outside the pak0.pak file.
Now HL can read the sky textures straight from the hard drive, instead from the pak file.
Posted 17 years ago2007-03-19 05:22:05 UTC Post #216353
Yeah, I have that patch installed. Thanks for the fix, I'll try that tomorrow.
Posted 17 years ago2007-03-19 19:03:41 UTC Post #216426
Eh, it didn't work.
Posted 17 years ago2007-03-20 08:30:09 UTC Post #216471
Then you just have to accept the fact that your laptop/video card is too old for HL, even though HL is old as well.
Posted 17 years ago2007-03-20 11:12:56 UTC Post #216486
too old for HL
Damn thats old.
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2007-03-21 18:53:49 UTC Post #216653
It is an old laptop indeed, but not too old to handle Half-Life by any means. It was made 3 years after it came out, was top of the line at the time, and it far surpasses the minimum requirements, which obviously, are extremely low. I've played Half-Life on much weaker systems than this, and it plays fine.

I suppose it's just not entirely compatible, rather than not being powerful enough, which it most certainly is.
Posted 17 years ago2007-03-22 03:49:01 UTC Post #216685
have you tried uses diffrent rendering?
Software
Direct 3D
Open GL
Do you have the same problems withh all 3?
Posted 17 years ago2007-03-22 04:12:22 UTC Post #216686
It may help, but I'm not willing to change, due to the limitations of these other rendering modes. Especially software, that's awful.

FYI, I'm using OpenGL.
Posted 17 years ago2007-03-22 05:08:57 UTC Post #216689
Yeah, Direct 3D and Software render are a no-go for HL.
Have you installed DirectX 9.0c?
Posted 17 years ago2007-03-22 08:14:19 UTC Post #216691
How much influence is DX going to have on an OpenGL powered game?
AJ AJGlorious Overlord
Posted 17 years ago2007-03-22 09:43:32 UTC Post #216696
Posted 17 years ago2007-03-22 20:39:26 UTC Post #216744
DirectX 9.0c is installed, yes. To be honest, I'm surprised it supports it.
Posted 17 years ago2007-04-09 22:24:05 UTC Post #218559
srry its your graphics card. This is what happens when you have 16m graphics card and run hl in open gl. I used to have an ibm thinkpad which had a 16 mb graphics card aswell. It didn't happen all the time but most of the time it did. Mailny when you load up a map and than go to the console and change map.
Posted 17 years ago2007-04-09 22:34:44 UTC Post #218561
What a coincidence. Anyway, it's not much of a problem. It doesn't bother me too much when it happens, and it works fine otherwise. If I really need to see the skybox, I'll just copy the map onto my desktop.
Posted 17 years ago2007-04-09 22:46:19 UTC Post #218562
srry is the processor on your ibm about 850 mhz and does it have 256 ram
Posted 17 years ago2007-04-09 22:53:20 UTC Post #218563
no, 1.13 Ghz/733 Mhz (733 in power saving mode) P-III and 384 megs of RAM. The RAM was upgraded from the regular 256 before I bought it, but now I'm thinking of buying some more...
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