So I added some iron fencing to my map. Using hammer, setup for half-life. The fencing texture is composed of the fence and its blue background. The blue background is supposed to not show up, right? The texture name does have a lil " { " in front of its name. So you can see thru the fencing or whatever.
Well when I compiled the map and played it the blue did not disappear as I thought it would. But instead turned a solid black, so u couldn't see thru the fence. Why are my transparents not working?
Couldn't find any documentation on this. Links and or explainations would be much appreciated. Thanks