Super glowy HDR Created 17 years ago2007-05-05 21:30:04 UTC by Biax Biax

Created 17 years ago2007-05-05 21:30:04 UTC by Biax Biax

Posted 17 years ago2007-05-05 21:30:04 UTC Post #221111
Every time I compile my map with HDR ticked, most of the prop_static models get absurdly uber bright, including gordon's hands, like this:

User posted image


Also, as I walk around the map, all the light levels go haywire, with the floor and walls suddenly jumping to different levels of brightness. Anyone know how to stop it?
Posted 17 years ago2007-05-05 23:42:50 UTC Post #221114
Posted 17 years ago2007-05-06 03:05:15 UTC Post #221121
Oh right, thanks. I'm actually even 1 step behind that, in that I realised I had to run "buildcubemaps" when I loaded the map up...didn't know that, heh...

But when I type that in, I get an error message in the console that says "Can't load vtex.dll". I've searched on a bunch of sites and can't find anything on this problem? :(
You must be logged in to post a response.