You haven't fully understood what i meant.
The func_train part is ok, i know how to do that, but how are you gonna trigger the sound only when the player is hurt/killed?
Created 17 years ago2007-05-04 20:03:30 UTC by monster_urby
If I knew what kind of environments you were making, I might make a texture or two when I'm bored.First page.
slow down the rate of fire so that it won't create a dead-zone where ever it fires.Erm...no?