I have a situation where I'll slap together a map, fix all my bad objects, then test my creation in HL...and when I run around, things will disappear and reappear depending on the players current angle/distance. I've seen this is other maps too.
For example, I just built an elevator, it all appears fine, but when you stand on it and go up, the block disappears....but it still has physical/solid qualities. And it only disappears depending on the angle you look at it. Some angles it's there, some it's not.
I also have my skybox do the same thing, going black in places. I've had it with just about any object, and it seems random.
Am I coding/desiging something wrong? Maybe I'm using some bad practices?
Any advice appreciated. Thanks,
Dickon...