HELP... how to add PROPS for CS? Created 16 years ago2007-08-16 19:57:13 UTC by Noobish UMP45 Noobish UMP45

Created 16 years ago2007-08-16 19:57:13 UTC by Noobish UMP45 Noobish UMP45

Posted 16 years ago2007-08-16 19:57:13 UTC Post #232307
Okay, I've been looking all over the place, but I can't find out a way to add premade model PROPS into my CS map.
YES... I kow it SHOULD be under "entities".....

I use HAMMER v3.4 with CS settings and using "halflife-cs.fgd" file.

There are no props or model entities, only the hosties, start, and deathmatch ones...
I want to add some couches and helecopters, but I have no way of doing this.
I can't even figure out how OILRIG got their little "orange.mdl" file on there...

Quickly replay would be appreciated.
Posted 16 years ago2007-08-16 20:02:39 UTC Post #232308
use a monster_generic, or a cycler.
Choose your model and that's it
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-08-16 21:43:41 UTC Post #232318
Monster_generic doesn't work with Counter Strike, and cyclers "bleed" when you shoot them.
Most people go with a cycler_sprite, and set the sprite path to a model. Be sure to clip off the model, though, because it won't be solid.
Posted 16 years ago2007-08-16 23:40:00 UTC Post #232326
.. cheater
Tetsu0 Tetsu0Positive Chaos
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