Is there any 'easy' way to make a trigger_push work while in water. My river which contains the water, is using the scrolling method to make it look like its moving and I want it to be able to drag the player too. Its going at a speed of 60, and whenever I set up the trigger_push it only seems to work near the top, and once you enter the water, it stops pushing you. I've heard all kinds of things like set the speed to 800, but all that does is shoot the player across the map, and once again when they enter the water they stop getting pushed : (yes I'm setting the direction right).
Any help? :