Making transparent custom wad textures Created 16 years ago2007-12-14 19:46:52 UTC by Vicious Vicious

Created 16 years ago2007-12-14 19:46:52 UTC by Vicious Vicious

Posted 16 years ago2007-12-14 19:46:52 UTC Post #240956
I can't seem to make a custom wad texture transparent. I don't know where I went wrong. I named the texture "{cmb_light" (with "{" to determine that it's blue part is transparent). I set the should be transparent part as pure blue (255). In hammer, it's set to func_wall, Rendering Mode: Solid, and FX amount: 255.

Here's a pic:
http://i18.photobucket.com/albums/b131/King_001/xetadel_10000.jpg

By the way, that's not a decal since I can't seem to resize decals; it's a flat brush with invisible textures at the sides, and the same textures (with the same scaling) at the bottom.

Here's a summary:
Name of texture: {cmb_metal
Size of texture: 128x128
Name of wad file: xetadel_decals.wad (I tried renaming it and still didn't work)
In Hammer...
Flat brush, not decal
Entity Func: Func_Wall (Solid, 255)
Texture scale: X-axis: 0.47; Y-axis: 0.47 (Fit - only top and bottom parts)

HELP!!!!!!!
Posted 16 years ago2007-12-14 19:50:02 UTC Post #240958
Wrong section. should be in source engine discussion. You'll get better feedback there.
Get a Mod to move it :)
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-12-14 19:50:08 UTC Post #240959
You need to edit the pallette in Wally or whatever you use and make sure that the pure blue colour is also the very last colour in the pallette (number 255)

Tetsuo, this is GoldSource. Good god man. You are no Half-Life fanatic! :furious:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2007-12-14 19:54:27 UTC Post #240965
This is for HL1... :)

And thanks, Urbanebula!

BTW, does anyone have a link to the HL2 model pack for HL1 (replaces HL1 models weapons and npc's with HL2 models)? It was used by the Invasion 106 mod. Linkage: http://www.moddb.com/mods/7918/invasion-106/images/55430/forest
Posted 16 years ago2007-12-14 19:57:12 UTC Post #240969
well shit.
it's using the hl2 texture pack
mah bad.
And i wouldnt call myself a fanatic per-say
I map because i have nothing else to do!
Then i get dragged in and it's like a disease
i must finish what im working on. unless i get bored.
I'll stop now.

Yeah sorry about that one.
Just make sure the last color in the palette is the transparent one. It's a pain to get it sometimes.

And have you tried google? for that texture pack?
Or Fpsbanana even?
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-12-14 20:00:32 UTC Post #240971
Here's a screenshot to help you get it right:
User posted image
Posted 16 years ago2007-12-14 20:05:17 UTC Post #240973
It's still not working... I checked it and the last color in the palette was already pure blue (255). Help??
Posted 16 years ago2007-12-14 20:14:27 UTC Post #240975
Click on the blue then do a flood-fill on the background. Sometimes it changes color.

And if you have it wrong, it'll flood-fill with a different color. Then you gotta mess with it. Wally is a terrible program to learn. It's seemingly random.
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-12-14 20:15:14 UTC Post #240976
Select that colour and refill the area you wanted to be transparent with it, just to be sure?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2007-12-15 06:46:18 UTC Post #241011
Posted 16 years ago2007-12-15 18:03:51 UTC Post #241073
I took a look a wally, stared at it for a while, then ran.
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