Yeah I think I posted such a topic before but I don't think i got a reply so let me try again:
My map is laggy, like it will be a bit choppy every now and then. Its playable, but gameplay is not smooth. I know there's nothing wrong with my compilation, and I have tried to null every face that is not seen. Its not that big a map, probably the size of dust2, and no more complex than the many other official maps I have seen.
So what's the problem? Is it because i use fast vis? full vis requires 4hours++ compilation time, where else fast takes 1/2 hr.
Please help...