I'm setting up all my entities for the Competition, and Half-Life keeps crashing on me, and it's proving difficult to find out why.
Basically i have 5 func_breakables targeting a game_counter. Once the game counter reaches 5, it triggers a game_text to display a message on the player's screen.
It's at that point that half-life crashes, and returns me to my desktop.
The message does not display, the game freezes for a second, and then crashes.
Anyone have any ideas?
And i'm trying to get a func_wall to be a hologram, but that isn't working either.
I've tried a bunch of different render fx types but i don't know how to make it work, i've never used it before.