Yeah, well... when it's there, 95% finished, you just have to put in that last bit of effort. Otherwise you just wasted many months of work just because you didn't want to spend one extra week polishing the graphics.
Gameplay-wise, the map was done long before already. Some props were just missing textures, and the waterfall cave vista and the rpg tomb were pretty bland. Otherwise, the map was finished.
Bytheway, Kasperg mentioned that the displacement maps were non-solid for physics objects. I haven't heard any complaints about that from others, though, and on my system the dismaps behave just fine, so I'm wondering, does anyone here have the same problem? Or is everything fine with the map?