Hey guys, first post here. I'm VERY new at map-making and have read some of the site tutorials, they're pretty sweet so thanks for that. So onto my mod.
So basically this'll be a HL2: Episode 2 mod and won't have any new models, weapons, NPC's, etc. I want to keep things relatively simple. So the story is that undercover rebels have discovered that the Combine are developing a new kind of technology that would turn the tide of the war in their favour. This new tech is a kind of camo-suit, it allows the user to camouflage with the enviroment and avoid visual detection which would give the Combine a massive edge over the rebels. You are sent as a part of a special forces team to halt this development in any way possible. A main feature of the mod is that you and your team blend in with on-going battles as to avoid Combine detection which means there'll be some battles orchestrated to look "cool" and war-like. As you go on your mission you'll get seperated from your team (original!) and go through undergrounds and bunkers as you make your way back to meet up with the team. Finally you'll get to face off with experimental versions of the camo-suit Combine, defeat them, and ultimately destroy the lab responsible for it's development
So a couple of things, first of all the Camosuits won't require any new modelling as they're simply Combine Elites with the hologram render FX. This works really well as they become transparent, distort and even fade away at a distance and become invisible. Unfortunately their guns don't vanish like them so you often see guns floating about which works well I guess as you need a way to spot them, this is also the reason I made the suits "experimental". Also I'd appreciate any help, I'm willing to send map files to anyone wanting to take a look. It feels like a bloody mess though, nodes everywhere and all, so thanks in advance.
Well that's pretty much it. Something relatively easy for my relatively basic mapping skills. I'm afraid to post any screenshots as my map looks very poor compared to alot of the ones I see here. Anyway I hope to become apart of the community more as I develop my mapping skills. Look forward for some screenshots and updates in the future! ;D