ok i changed the tools, yeah i don't know how i screwed up with that in the first place! lol
and im still getting errors.
the first time i try to run the map it just closes the loading bar and nothing happens, but if i try a second time, oposing force crashes.
the console after the first attempt looks like this:
] map warehousebreak
Can't register variable mapcyclefile, already defined
Can't register variable servercfgfile, already defined
Can't register variable lservercfgfile, already defined
Host_Error: no precache
and my compile log looks like this now:
** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Steam\steamapps\alex_m99\opposing force
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve Hammer Editor\maps\warehousebreak.map" "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak.map"
** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlcsg.exe
** Parameters: "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlcsg
---Command line: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlcsg.exe "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
Entering C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.14 seconds)
SetModelCenters:
10%...20%...30%...50%...60%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.17 seconds)
Using Wadfile: \sierra\half-life\valve\halflife.wad
- Contains 47 used textures, 100.00 percent of map (3116 textures in wad)
added 7 additional animating textures.
Texture usage is at 0.49 mb (of 4.00 mb MAX)
0.89 seconds elapsed
--- END hlcsg
---** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlbsp.exe
** Parameters: "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlbsp
---Command line: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlbsp.exe "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 242 (0.03 seconds)
Warning: === LEAK in hull 0 ===
Entity light @ ( 163, 153,-396)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
SolidBSP [hull 1] Error: Exceeded MAX_LEAF_FACES
Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect
--- END hlbsp
---** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlvis.exe
** Parameters: "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlvis
---Command line: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlvis.exe "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
There was a problem compiling the map.
Check the file C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak.log for the cause.
--- END hlvis
---** Executing...
** Command: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlrad.exe
** Parameters: "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(amckern@yahoo.com)--- BEGIN hlrad
---Command line: C:\PROGRA~1\VALVEH~1\ZONERS~1\hlrad.exe "C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak"
There was a problem compiling the map.
Check the file C:\Program Files\Steam\steamapps\alex_m99\opposing force\valve\maps\warehousebreak.log for the cause.
--- END hlrad
---ergh thanks guys, hope u can help!:)