The new competition is here, finally
Discussion goes here.
Some things to remember-
Just because I like to run things by people a few times, ill mention a few commonly overlooked means of disqualification.
1. Make sure it works in a game that we have allowed such as:
Half-Life 1
Half-Life 2
Half-Life 2: Episode 1
Half-Life 2: episode 2
Portal
We have not decided if we're allowing Spirit yet. Depending on your concern, we might or might not.
2. Include an informative readme along the lines of:
Entry: Deth Ball
Map Technical Name: Compo26_TheGrimReafer_DethBall
By: TheGrimReafer
Game: Portal
Any comments or mentions
Absolutely make sure your map's technical name has no spaces, no funky characters, and it has to have your username in it. Absence of such will cause disqualification.
3. If you have custom content, make sure it's in the appropriate file structure.
Dont give us a free for all style folder with all needed models, sounds, and BSP's in it for us to place where it goes. I'm sure you can imagine how annoying that becomes.
Custom content will not win your entry for you.
4. Send your entries in .zip or .rar.
We have hard-drives too, heh.
5. Get it in on time.
We're sticking to the deadline on this one. If need for exception arises, PM me or Daubster about it.
As far as prizes go, we have no money to give you this time. What we do have, however, is the ability to give you a fancy trophy for your member page, a mini-review, and the first-place winner gets to decide the next competition.
Source and Goldsource entries will be judged together.
We swear we'll make un-biased judging according to the limitations of the engines.
That pretty much sums it up.
That all being said, be sure to have some fun with this one. We're hoping for a good turnout this time
You have just over six weeks. Commence-