Created 15 years ago2009-02-26 10:17:23 UTC by crazyb2000
I'm gonna just remake half-life 2 in the goldsource engineI hope for your sake thats a joke. It's been tried before and it is not possible. I also think there's a string of legal issues.
It's been tried before and it is not possibleI'm pretty sure that it is. All it would need is a change in the characters, the storyline, the setting and the events taking place.
Legal?Yes. By reproducing VALVe's content in the form of a mod you are essentially giving away their game for free. That is kinda illegal you know?
I'm gonna just remake half-life 2 in the goldsource engine
This forum does not need another Yodalman.What did he do?
Still, I've matured since then, and that is behind me now.That's good to hear. I've also matured since my early days, back when I was mapping for UT 2004. I think we've all matured since we started mapping, both in skill and mind. Let's let the past be the past, and work towards the future. /offtopic
it takes me about an hour to convert 2 models, it's just not worth the effort,and the legal issues?
copy the prop_physics code that makes them able to be 'use' picked up and replace the weapon 'gravity gun pickup' code with itIs for carrying it for ammo, while I have no idea for using to actually recive it.
right now we're trying to make it so that if you want to pickup an entity (say a weapon) you tap the USE keyis what my last post was based off of.
Depends. Do you want the player to be able to pick up weapons they already have, and carry them around with them to use as ammo later, or have to manually 'Pick up' the weapon to receive it?Does that mean you pickup an ammo box or add it into the inevntory?Quote:Is for carrying it for ammo, while I have no idea for using to actually recive it.
copy the prop_physics code that makes them able to be 'use' picked up and replace the weapon 'gravity gun pickup' code with it
(I assume you were asking me)
i came in here several timesSo...this is a sticky thread?