compo map not compiling Created 15 years ago2009-07-18 17:26:52 UTC by zeeba-G zeeba-G

Created 15 years ago2009-07-18 17:26:52 UTC by zeeba-G zeeba-G

Posted 15 years ago2009-07-18 17:26:52 UTC Post #270461
Ok heres the compile log when I try in hammer.

** Executing...
** Command: Change Directory
** Parameters: C:\Sierra\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\Sierra\Half-Life\valve\flow_control.map" "C:\Sierra\Half-Life\valve\maps\flow_control.map"

** Executing...
** Command: C:\Sierra\HALF-L~1\valve\VALVEH~1\tools\qcsg.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\flow_control"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:\Sierra\Half-Life\valve\maps\flow_control.map
Entity 190, Brush 1: mixed face contentsEntity 197, Brush 0: mixed face contentsEntity 197, Brush 1: mixed face contentsEntity 198, Brush 0: mixed face contentsEntity 198, Brush 1: mixed face contentsEntity 198, Brush 2: mixed face contentsCreateBrush: 0...1...2...3...4...5...6...Entity 0, Brush 864: A 'Unknown Class' @(0,0,0) has a coplanar plane at (-1512, 632, -360), texture -2OUT_CRT2A
Entity 0, Brush 864: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9000, 616, -4104)-(-1512,632,-360)
Entity 0, Brush 864: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9016, 600, -4148)-(-1495,648,-324)
Entity 0, Brush 864: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9032, 584, -4136)-(-1479,664,-328)
Entity 0, Brush 864: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): (-9016, 600, -4122)-(-1495,648,-342)
7...8...9... (2)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (5)
Using WAD File: \sierra\half-life\valve\xeno.wad
Using WAD File: \sierra\half-life\valve\decals.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\liquids.wad
Using WAD File: \sierra\half-life\valve\radcore.wad
Using WAD File: \sierra\half-life\valve\arc_textures.wad
Using WAD File: \sierra\half-life\valve\water.wad
Using WAD File: \sierra\half-life\valve\rain_wad.wad
Using WAD File: \sierra\half-life\valve\jeffmods_textures.wad
Using WAD File: \sierra\half-life\valve\hatextures.wad
Using WAD File: \sierra\half-life\valve\hinduhouse.wad
Using WAD File: \sierra\half-life\valve\doora.wad
added 21 additional animating textures.
8 seconds elapsed
** Executing...
** Command: C:\Sierra\HALF-L~1\valve\VALVEH~1\tools\qbsp2.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\flow_control"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
writing C:\Sierra\Half-Life\valve\maps\flow_control.prt
7 seconds elapsed
** Executing...
** Command: C:\Sierra\HALF-L~1\valve\VALVEH~1\tools\qrad.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\flow_control"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
2 threads
[Reading texlights from 'C:\Sierra\HALF-L~1\valve\VALVEH~1\tools\lights.rad']
[111 texlights parsed from 'C:\Sierra\HALF-L~1\valve\VALVEH~1\tools\lights.rad']

No vis information, direct lighting only.
13844 faces
1324976 square feet [190796672.00 square inches]

********** ERROR **********
MAX_PATCHES

** Executing...
** Command: C:\Sierra\HALF-L~1\hl.exe
** Parameters: -console +map "flow_control"
I see a few things that came up that ill try fixing.
Posted 15 years ago2009-07-18 17:28:39 UTC Post #270463
Oh c'mon man, you're here long enough to know that you're using the OLD tools that come with Hammer. Never heard of ZHLT?

http://twhl.co.za/forums.php?thread=16333
Posted 15 years ago2009-07-18 17:37:47 UTC Post #270464
I am, they just weren't working because of the error.

Brush 864: A 'Unknown Class' @(0,0,0)
outside world(+/-4096): This was the error.

A big thanks to nefarious for his help on finding the errors!
Posted 15 years ago2009-07-18 17:45:31 UTC Post #270465
Try this:

Map > Go to entity number > enter brush 864 > move to world
Posted 15 years ago2009-07-18 20:58:40 UTC Post #270476
Log from Hammer? I thought you were using a front end compiler now. Stu's got the solution to your out fo world error.

Edit: Mixed face contents means that you're putting two or more textures on the same brush that shouldn't go together. EG: mixing concrete, water, and sky all on the same brush.
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