Lights are starting to piss me off... Created 20 years ago2004-05-15 10:25:33 UTC by Griffin Griffin

Created 20 years ago2004-05-15 10:25:33 UTC by Griffin Griffin

Posted 20 years ago2004-05-15 10:25:33 UTC Post #27103
heres the new error i get now...

Warning: No vis information, direct lighting only.

this happens with enviroment,spot, and just regular light and i know i dont have any leaks or atleast i cant find any
Posted 20 years ago2004-05-15 10:30:44 UTC Post #27104
No VIS information. You either DO have a leak, or haven't turned on VIS.

Note that entities outside your level also count as a leak.
Posted 20 years ago2004-05-15 10:53:28 UTC Post #27108
well if there really small how do i find them cuz i looked like 5 times and couldnt find anything also went to check map for problems none came up.
Posted 20 years ago2004-05-15 11:02:33 UTC Post #27109
ok well i just did some changes and i now i get the error that i have a leak but im confused....take a look

Warning: === LEAK in hull 0 ===
Entity light @ (-822,-1888,-176)
Error:
A LEAK is a hole in the map...

is the light the leak??
Posted 20 years ago2004-05-15 14:13:50 UTC Post #27137
help help help help help help help help help help help help help help
Posted 20 years ago2004-05-15 15:56:14 UTC Post #27142
Nope, but the entity that's named when you have a leak is the closest entitiy to the leak. Start searching in it's vicinity.

When you play the (fully bright) map, type 'pointfile' in the console. Follow the dots, they can lead you trough or close to the leak. Note that it doesn't always lead you to the leak but at least it can help you sometimes.
Posted 20 years ago2004-05-15 15:57:41 UTC Post #27143
i thoguht it goes through all of your entitys and the first one on the list is said. Not the one that is closest.
Luke LukeLuke
Posted 20 years ago2004-05-15 16:26:55 UTC Post #27156
damnit it still didnt work...i even replaced all my entities and still...
Posted 20 years ago2004-05-16 18:17:19 UTC Post #27297
ok i fixed the leak but the light level still doesn change...im using spotlight at a brightness of 100 (which should cast some shadows) but it just stays in direct lighting and im using zooners tools but its not working. heres the error:

Warning: No vis information, direct lighting only.
Posted 20 years ago2004-05-17 01:54:59 UTC Post #27325
Check you're running VIS.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-17 10:31:35 UTC Post #27368
ya i have it checked i even tryed fast vis and it didnt work...it got a little farther but didnt work
Posted 20 years ago2004-05-17 11:05:58 UTC Post #27370
No VIS information means either you still have a leak, or some other error occurs (invalid brush maybe) so HLVIS doesn't get the info it needs to run.

Maybe you had multiple leaks and only solved one.

To ensure all of your settings are right, create a simple box-map with only an info_player_start and a light. If that runs, your settings are right.
Posted 20 years ago2004-05-17 13:48:40 UTC Post #27396
You should try to install or reinstall a a compiling program. I use Batch Compiler. Just google it and you'll find it. It has to be the VIS that isn't working correct.
Posted 20 years ago2004-05-17 18:21:35 UTC Post #27421
well it could be leaks but then i just but a huge box around my map and it still didnt compile and VIS is put in correctly cuz ive started a new map and the lighting is fine
Posted 20 years ago2004-05-18 02:51:02 UTC Post #27447
Then there is probably another error in your map. Check the compile log for any errors.
Posted 20 years ago2004-05-18 05:10:35 UTC Post #27472
Have you used the pointfile? When your map loads, open the console and type 'pointfile'. It might say something like 'x amount of points read' and white dots will appear in your map. Follow those dots around. Whenever they intersect a brush, theres usually a leak.
AJ AJGlorious Overlord
Posted 20 years ago2004-05-18 10:13:49 UTC Post #27510
ya i did that like 3 times but just kept giving me an error...the map is pretty big and does have alot of brushes maybe thats the problem?
Posted 20 years ago2004-05-18 10:41:34 UTC Post #27514
You can post it to the Problems map section of the Vault... then we can take a closer look at it.
Posted 20 years ago2004-05-18 18:45:39 UTC Post #27597
ok i added it plz go take a look
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