I use ZHLT for all my compiling stuff. Longest compile recently I've had was Alpestrine at about 16 minutes. Everything else is about 7 and under which is tolerable for me. Also, these benchmarks are not exactly accurate. Each one should be tested against each element separately. Like Geometry, Vis, Rad, entities, etc. Not tested with a full map because a set of tools could be better at compiling that particular map, but not a map that is constructed differently from it that has different vis and rad, and different geometry.