angled walls and windows Created 13 years ago2010-08-18 06:51:00 UTC by ninja defuse ninja defuse

Created 13 years ago2010-08-18 06:51:00 UTC by ninja defuse ninja defuse

Posted 13 years ago2010-08-18 06:51:00 UTC Post #284339
hello i would like to build a window but i have no idea because on the picture u can see that the wall is angled
User posted image
do i need to curve a block or what
Posted 13 years ago2010-08-18 08:29:23 UTC Post #284340
You need to clip the holes in the wall in such a way that everything's on grid without losing it's shape. So each wall section with a window in it needs to be made of 4 brushes plus the window; 2 vertical sides, a top of the window area and the bottom of the window area, plus the window itself. If you want the window on a slant as well, that'd be harder.
Notewell NotewellGIASFELFEBREHBER
Posted 13 years ago2010-08-18 13:03:21 UTC Post #284343
hello i would like to build a window but i have no idea because on the picture u can see that the wall is angled

. . .

do i need to curve a block or what
Please restate the question more concisely.
Posted 13 years ago2010-08-18 13:10:42 UTC Post #284344
Wait, I think I understand what your issue is. It'll take some figuring out on your own. Carefully use the vertex manip and clip tools to get the shape you want, and remember that all vertices must fall on grid lines. That's really all I can say. Is there something specific that you're confused about?
Posted 13 years ago2010-08-19 04:34:10 UTC Post #284360
huh i dont know:
does it look ok?
User posted image
Posted 13 years ago2010-08-19 10:29:02 UTC Post #284365
If you can, you could adjust the wall angle so it goes across 2 squares and up 1 square on the grid, so you can easily align the start of your window on a grid line. If it's the wrong angle, then try across 3 and up 1, or across 5 and up 3... that way it will cross a gridline frequently and you can get nice clean brushwork.
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