So, I'm trying to create a natural blockage in a road to prevent player passage, and, in accordance to the setting (warehouses) I'm using trucks, a fuel tanker and a truck with barrels in the back.
Now, even without the barrels, it's simple to get overtop of it, because you can climb over the oil tanker using crouch jumping and walk over it. Clipping it would amount to adding an invisible wall on top of the area the player would want to go. So, any ideas on how to organically block the player's progress using this as a base? Or just using the road as a base? I'm not picky about keeping the trucks, because I can always save it as a prefab to use elsewhere if I really want to.
Oh, and a gate/fence combo won't really work, because I already have one on the other side of the intersection. (not shown in the pic)
Thanks in advance!
(the skytextured area is a result of cordon compiles, that area will have a building in it soon)