Mapping pseudo-challenge Created 14 years ago2010-09-20 16:24:33 UTC by DiscoStu DiscoStu

Created 14 years ago2010-09-20 16:24:33 UTC by DiscoStu DiscoStu

Posted 14 years ago2010-09-20 16:24:33 UTC Post #285573
Yeah, mapping pseudo-challenge. Just to mind fuck the bravest idiot to show up here.

Challenge: Attempt to build Notre Dame du Haut, a chapel in Ronchamp, France.

http://www.greatbuildings.com/buildings/Notre_Dame_du_Haut.html
http://www.galinsky.com/buildings/ronchamp/index.htm

I'm not entering, I'll be the judge :P
Posted 14 years ago2010-09-20 17:00:01 UTC Post #285574
Posted 14 years ago2010-09-20 17:05:56 UTC Post #285575
It looks great, but it's not as good a brainfuck. Don't try to get away with something easier. :P
Posted 14 years ago2010-09-21 13:19:40 UTC Post #285605
how about another layer of challenge? Make it always have rspeeds max at 800 or below so that my crappy WON software mode can handle it
Posted 14 years ago2010-10-01 00:03:24 UTC Post #285919
Wow what are the odds. Im currently mapping villa savoye! No joke. And I was thinking of doing notre dame du hat next its my favorite church, I love Le corbusier.

I think i'm going to wait until i'm finished with villa savoye and than decide what pice of architecture to map next. I will map notre dame du hate some time for sure though. It wouldn't be that hard I don't think.
Posted 14 years ago2010-10-01 00:46:44 UTC Post #285925
You're trolling aren't you.

NDDH has no straight lines. Even the floor is curved.
Posted 14 years ago2010-10-01 01:58:03 UTC Post #285928
how about another layer of challenge? Make it always have rspeeds max at 800 or below so that my crappy WON software mode can handle it
Actually... That actually isn't a bad idea for a side rule for a competition, not at all.
Crollo CrolloTrollo
Posted 14 years ago2010-10-01 05:16:52 UTC Post #285930
You're trolling aren't you.
You got a problem with vertex manipulation? You scared man? What are you scared of?

I would totally take on this challenge if I had the time. It doesn't even look that difficult, the base architecture is very plain and barebones.
Posted 14 years ago2010-10-01 06:01:33 UTC Post #285932
I dunno, looks pretty easy to make. Won't enter though since this is pointless.
Skals SkalsLevel Designer
Posted 14 years ago2010-10-01 14:34:10 UTC Post #285948
The shapes would be somewhat hard but the overall architecture isn't extremely complex. Its basically a huge altered box with a unique roof and huge cutouts for the windows. Vertex manipulation would have to be used tons. The hardest thing to do when reconstructing architecture is scale. I got quite a bit done on villa savoye and realized my scale is a little too big so I sorta have to start over.
Posted 14 years ago2010-10-01 15:13:02 UTC Post #285950
Wow. I'm sure Villa Savoye is pretty easy, but I wouldn't dare trying Notre Dame du Haut.
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