func_train+trigger_changetarget?? Created 20 years ago2004-05-30 15:10:53 UTC by agentorange agentorange

Created 20 years ago2004-05-30 15:10:53 UTC by agentorange agentorange

Posted 20 years ago2004-05-30 15:10:53 UTC Post #29329
-I'm sure there is a thread on this somewhere but I can't seem to find one among all the similar threads, and I read the tutorial but thats too basic. So if I could get a few pointers that would be great.

-I have built a relatively nice-looking 7-floor office building and would like to implement an elevator that behaves at an elevator would normally behave.
-Right now Im just trying to make a set of up and down buttons at each floor.
-I've read some tutorials on using func_train 's for other things and came acros the "trigger_changetarget" used to switch between two paths (I think).
-Could I possibly set up a path to go up and a path to go down both entirely separate an just do a trigger_changetarget on the func_train to get it to switch between th up and down paths??

-Any links to existing threads would be appreciated greatly (im not very good at digging stuff up)
-better yet just tell me if im on the right track <--rofl
Posted 20 years ago2004-05-30 16:52:01 UTC Post #29347
you'll never get anywhere by not looking

Try searching the VERC ot TWHL :o
Posted 20 years ago2004-05-30 17:08:30 UTC Post #29351
There are some articles on this on the VERC. Search for elevator. Nah, I just found the one you need:

http://collective.valve-erc.com/index.php?doc=1047964377-43297800
Posted 20 years ago2004-05-30 17:30:55 UTC Post #29356
Danke Shein :badass:
Posted 20 years ago2004-05-30 17:31:41 UTC Post #29357
wow, nie, i'll search VERC mor often now. :badass:
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