Filesize Created 20 years ago2004-05-31 03:31:43 UTC by leong2 leong2

Created 20 years ago2004-05-31 03:31:43 UTC by leong2 leong2

Posted 20 years ago2004-05-31 03:31:43 UTC Post #29426
Does the size of a brush affect the filesize, or the raw numbers??
Posted 20 years ago2004-05-31 04:00:25 UTC Post #29429
Actually - I intended to write a tutorial about this, but never got around to it completely.

A .map filled with cubes, is 79kb, whilst the rmf is 317.
A .map filled with func_walled cubes is 86kb, whislt the rmf is 329 kb.

A .map filled with cylinders is 131kb, and the rmf is 528 kb.
Now:
A .map filled with clipped cylinders, all over, at random, is 566 kb, and the rmf is (!) 2261 kb.

Summary?
Sizes on brushes dont really matter - face count sets the size.
Posted 20 years ago2004-05-31 04:03:08 UTC Post #29430
This is because all that are stored are the co-ordinates. If you create a cube, all that are needed to define the cube are six co-ordinates, one per vertex.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-31 04:04:02 UTC Post #29432
ah ok, thanks a lot
Posted 20 years ago2004-05-31 13:34:37 UTC Post #29510
"null" texturing also reduces bsp size somewhat
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