Re-invent a Counter-Strike Classic is live, judged by me and Archie.
Any questions, post them here.
Since part of the emphasis has been put on gameplay in this competition, we will try to get testing servers up and running in the later stages of the competition. potatis_invalid has kindly agreed to help out with hosting 1.6/CZ, so props for him!
Finally, if you have never mapped for CS, now is the perfect time to give it a shot. The official maps have a big variety of wonderful themes, re-creating which would make for a great challenge for any mapper.
Looking forward to seeing which maps you choose!
Official maps from CS 1.0-1.6
- cs_siege
- cs_assault
- cs_militia
- de_dust
- de_nuke
- de_prodigy
- cs_backalley
- de_train
- as_oilrig
- cs_747
- as_tundra
- cs_italy
- de_aztec
- de_cbble
- cs_office
- cs_estate
- as_highrise
- cs_arabstreets
- de_foption
- de_vegas
- de_dust2
- de_inferno
- de_vertigo
- cs_thunder
- de_rotterdam
- de_storm
- de_survivor
- de_torn
- cs_havana
- de_airstrip
Condition Zero/Source
Consult this wiki page. It lists all the official maps for both games with descriptions for most of them.
[m]Playtest servers are up![/m]
To get your map on the server, upload it to the appropriate folder (css, czero or cs16) at ftp://twhl.oskar-lh.name/Huge thanks to potatis_invalid for setting them up!
To get the server to play your map, connect to the server and write map name_of_your_map in chat (say: map cs_awesome). The map will play for the next 20 minutes.
Game server addresses:
1.6: twhl.oskar-lh.name:27020
Condition 0: twhl.oskar-lh.name:27021
Source: twhl.oskar-lh.name:27025
No fast DL.