Hi,
I'm having trouble reducing my w_polys, and after reading every fairly available tutorial on optimization and hints especially I have come to the conclusion that I really need to bug all of you competent mappers with my pity situation.
I've been working on a relatively small map for the past two weeks, one of them intensively during a week-long break. The maps is a recreation of an earlier version, which was much more messy and full of bugs, created before I knew much about optimization.
The problem(s):
-I have up to around 3500 w_polys being rendered at times
-Most of the map is showing at all times.
-I use a relatively big amount of transparent walls (windows/glass), making hint placement extremely difficult, at least for me.
I don't know if you would categorize it as a problem, but I am very reluctant to changing the layout of my map. Therefore I am left with basically just the hint option, which however, should be able to do the trick, afaik.
Here are images of two spots in my map incl. an oveview:
Thank you very much!
If any of you would want to have a look at the .rmf, please pm me
-Azin