Just to prefix this, I'm trying to make a model-based door in a mod I'm working on, so if anyone know of any open source mods with a model-based door entity, let me know.
Anyway, does anyone know the difference between UTIL_SetSize and SetObjectCollisionBox (what each one should be used for and which ones affect collision and so on)? I've tinkered with both of them and haven't reached any conclusions. The examples in the default code don't make things any clearer either.