map works with my cs but not with my ded Created 12 years ago2012-10-18 06:04:06 UTC by camplo camplo

Created 12 years ago2012-10-18 06:04:06 UTC by camplo camplo

Posted 12 years ago2012-10-18 06:04:06 UTC Post #310412
Ive h ad this problem before. When I changed a setting, subdivide I think it was..whatever it was, cs would take it....HLDS would not. Once I put it back to default, map loaded fine. I am now not being able to load the map into HLDS again, I get the error "SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set on server datagram" Google has not been of too much help so far. I 've been spending time deleting and recompiling to see if "thats" it that mad a good map go bad...Please help.
Camplo
Posted 12 years ago2012-10-18 06:45:30 UTC Post #310414
K, so here it is. I have too many or a bad ambient_generic. I know this because I deleted them all and then the map would load in HLDS. Too many playing the same sound is he direction I'm going in. The problem is,,, everything I put in was done so sparingly as it is so what exactly is my limit? Guess I'll find out.
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