My map gives me this error on load in CS:
Host_Error: PF_precache_model_I: Model 'models/agibs.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this
By brush models does it mean the solid entities? My map currently has 330 solid and 48 point entities, and loading it with AMX Mod just gets it over the limit I guess, but I want my map to be able to be played in servers and I can't control the plugins loaded there.
Will it help if I group more solids together? Or is there something else I can do?