You can do this in Hammer. Goto menu Map --> Map properties. Find the Max viewable distance property and chance its value.
Hey Atom! Really? I've already tried to change this option long time time ago, but it didn't work.
![:(](http://192.241.182.11/images/smilies/sad.png)
Or that's because I was using WON HL maybe? Now I'm using the Steam one btw.
![:)](http://192.241.182.11/images/smilies/smile.png)
I give it a try! Thank you for the help, Atom.
![:)](http://192.241.182.11/images/smilies/smile.png)
P.S.: I've tried your compiler: Amazing!
![:D](http://192.241.182.11/images/smilies/grin.png)
Much more easier than the VHE basic compiler! Thank you!
![:D](http://192.241.182.11/images/smilies/grin.png)
Or in the front end compiler. I think any value will work, but 8192 is proven to work 100%.
Hey Stojke! Mmmh... 8192 you say. Is this the maximum supported value?
And also: did increasing the distance will lower the performance? Did this "fading effect" work as a VIS blocker or something?
![:o](http://192.241.182.11/images/smilies/surprised.png)
In this case, I only need a few units more space before the fading effect starts, I don't think I need "8192".
![:)](http://192.241.182.11/images/smilies/smile.png)
But thank you for the help guys, I'm gonna try this immediately!
![:D](http://192.241.182.11/images/smilies/grin.png)