I still working in my Svencoop map and I have a problem when compilling that I didn't have before with the same place I don't know why...
I tried changing recreating a part of the map but without any results
Please help me thanks
my log
hlcsg v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlcsg ---
Command line: hlcsg.exe "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -chart -estimate
Arguments: "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -chart -estimate -low -wadautodetect
Entering C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad configuration file[ None ] [ None ]
wad.cfg group name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(2.26 seconds)
CSGBrush:
(2.73 seconds)
added 34 additional animating textures.
Including Wadfile: \Jackhammer\tools\DERNIER\zhlt.wad
- Contains 4 used textures, 1.69 percent of map (19 textures in wad)
- Contains 11 used textures, 4.64 percent of map (332 textures in wad)
- Contains 5 used textures, 2.11 percent of map (408 textures in wad)
- Contains 11 used textures, 4.64 percent of map (322 textures in wad)
- Contains 1 used texture, 0.42 percent of map (208 textures in wad)
- Contains 11 used textures, 4.64 percent of map (502 textures in wad)
- Contains 2 used textures, 0.84 percent of map (156 textures in wad)
- Contains 18 used textures, 7.59 percent of map (24 textures in wad)
- Contains 1 used texture, 0.42 percent of map (63 textures in wad)
- Contains 5 used textures, 2.11 percent of map (169 textures in wad)
- Contains 152 used textures, 64.14 percent of map (3116 textures in wad)
- Contains 16 used textures, 6.75 percent of map (333 textures in wad)
Texture usage is at 10.56 mb (of 32.00 mb MAX)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 0/512 0/32768 ( 0.0%)
planes 57126/32768 1142520/655360 (174.3%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 9372/32767 374880/1310680 (28.6%)
faces 0/65535 0/1310700 ( 0.0%)
- worldfaces 0/32768 0/0 ( 0.0%)
leaves 0/32760 0/917280 ( 0.0%)
- worldleaves 0/8192 0/0 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 14880/33554432 ( 0.0%)
lightdata [variable] 0/50331648 ( 0.0%)
visdata [variable] 0/8388608 ( 0.0%)
entdata [variable] 61202/2097152 ( 2.9%)
- AllocBlock 0/64 0/0 ( 0.0%)
Total BSP file data space used: 1593482 bytes
Wad files required to run the map: "Opfor.wad;barney.wad;deathmission.wad;decay.wad;jp_security.wad;neilm2.wad;nostalgie.wad;sectore.wad;submerged.wad;halflife.wad;halflife_hd.wad;"5.28 seconds elapsed
--- END hlcsg ---
hlbsp v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlbsp ---
Command line: hlbsp.exe "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -chart -estimate
Arguments: "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -chart -estimate -low
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
no clipnode merging [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
nobrink [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (962,36,510)-(1003,55,513) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (954,33,510)-(994,55,513) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (989,36,421)-(1003,55,424) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (987,33,421)-(994,40,424) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (980,40,421)-(997,55,424) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (978,36,421)-(989,45,424) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (862,41,421)-(980,112,424) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (860,133,421)-(866,140,424) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...10000...10500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (12,-813,-323)(62,-608,-323) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (12,-813,-323)(62,-608,-323) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (12,-813,-334)(62,-608,-334) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (72,-943,-323)(-23,-608,-323) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (72,-943,-323)(-23,-608,-323) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (23,-943,-323)(-12,-608,-323) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (23,-943,-323)(-12,-608,-323) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (72,-943,-334)(-12,-608,-334) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (72,-943,-334)(-12,-608,-334) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
11000...11500...12000...12500...12867 (1.87 seconds)
BSP generation successful, writing portal file 'C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1126,17,385)-(1131,20,549) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
4000...4500...5000...5500...6000...6500...7000...7500...8000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (28,-797,-287)(40,-608,-287) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (28,-797,-287)(40,-608,-287) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (88,-959,-287)(-28,-608,-287) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (88,-959,-287)(-28,-608,-287) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (88,-959,-287)(-28,-608,-287) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
8500...9000...9500...10000...10500...10703 (1.50 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1142,1,389)-(1147,4,545) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
4000...4500...5000...5500...6000...6500...7000...7500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (44,-781,-291)(12,-624,-291) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (44,-781,-291)(12,-624,-291) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
8000...8500...9000...9426 (1.38 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1126,17,442)-(1131,20,531) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (28,-797,-305)(36,-620,-305) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (28,-797,-305)(36,-620,-305) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (16910,-80000,-315)(-28,-620,-305) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (16910,-80000,-315)(-28,-708,-305) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (88,-959,-305)(-28,-620,-305) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (88,-959,-305)(-28,-620,-305) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
10000...10500...11000...11500...12000...12182 (1.80 seconds)
Warning: Number of world faces(33649) exceeded 32768. Some faces will disappear in game.
To reduce world faces, change some world brushes (including func_details) to func_walls.
Reduced 33607 clipnodes to 29606
Reduced 9372 texinfos to 6942
Reduced 237 texdatas to 227 (14880 bytes to 11104)
Reduced 57126 planes to 13405
FixBrinks:
Increased 29606 clipnodes to 30175.
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 146/512 9344/32768 (28.5%)
planes 13405/32768 268100/655360 (40.9%)
vertexes 48620/65535 583440/786420 (74.2%)
nodes 13422/32767 322128/786408 (41.0%)
texinfos 6942/32767 277680/1310680 (21.2%)
faces 35103/65535 702060/1310700 (53.6%)
- worldfaces 33649/32768 0/0 (102.7%)
leaves 8431/32760 236068/917280 (25.7%)
- worldleaves 7484/8192 0/0 (91.4%)
surfedges 165432/512000 661728/2048000 (32.3%)
edges 85554/256000 342216/1024000 (33.4%)
texdata [variable] 11104/33554432 ( 0.0%)
lightdata [variable] 0/50331648 ( 0.0%)
visdata [variable] 0/8388608 ( 0.0%)
entdata [variable] 61202/2097152 ( 2.9%)
- AllocBlock 212/64 0/0 (331.3%)
Total BSP file data space used: 3810024 bytes
Wad files required to run the map: "Opfor.wad;barney.wad;deathmission.wad;decay.wad;jp_security.wad;neilm2.wad;nostalgie.wad;sectore.wad;submerged.wad;halflife.wad;halflife_hd.wad;"15.57 seconds elapsed
--- END hlbsp ---
hlvis v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlvis ---
Command line: hlvis.exe "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -fast -chart -estimate
Arguments: "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -fast -chart -estimate -low
2870 portalleafs
9853 numportals
= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max vis distance [ 0 ] [ 0 ]
priority [ Low ] [ Normal ]
fast vis [ on ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(1.83 seconds)
average leafs visible: 976
g_visdatasize:1256965 compressed from 1030330
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 146/512 9344/32768 (28.5%)
planes 13405/32768 268100/655360 (40.9%)
vertexes 48620/65535 583440/786420 (74.2%)
nodes 13422/32767 322128/786408 (41.0%)
texinfos 6942/32767 277680/1310680 (21.2%)
faces 35103/65535 702060/1310700 (53.6%)
- worldfaces 33649/32768 0/0 (102.7%)
leaves 8431/32760 236068/917280 (25.7%)
- worldleaves 7484/8192 0/0 (91.4%)
surfedges 165432/512000 661728/2048000 (32.3%)
edges 85554/256000 342216/1024000 (33.4%)
texdata [variable] 11104/33554432 ( 0.0%)
lightdata [variable] 0/50331648 ( 0.0%)
visdata [variable] 1256965/8388608 (15.0%)
entdata [variable] 61202/2097152 ( 2.9%)
- AllocBlock 212/64 0/0 (331.3%)
Total BSP file data space used: 5066989 bytes
Wad files required to run the map: "Opfor.wad;barney.wad;deathmission.wad;decay.wad;jp_security.wad;neilm2.wad;nostalgie.wad;sectore.wad;submerged.wad;halflife.wad;halflife_hd.wad;"3.11 seconds elapsed
--- END hlvis ---
hlrad v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlrad ---
Command line: hlrad.exe "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -fast -chart -estimate
Arguments: "C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.map" -fast -chart -estimate -low
= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
fast rad [ on ] [ off ]
vismatrix algorithm [ Sparse ] [ Sparse ]
oversampling (-extra)[ off ] [ off ]
bounces [ 0 ] [ 8 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
light limit threshold[ 188.000 ] [ 188.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
smoothing threshold 2[ no change ] [ no change ]
direct threshold [ 10.000 ] [ 10.000 ]
direct light scale [ 1.000 ] [ 1.000 ]
coring threshold [ 0.010 ] [ 0.010 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
global light scale [ 2.000 ] [ 2.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
spread angles [ on ] [ on ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]minimum final light [ 0 ] [ 0 ]
size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
soft sky [ off ] [ on ]
translucent depth [ 2.000 ] [ 2.000 ]
block opaque [ on ] [ on ]
ignore textures [ off ] [ off ]
reflectivity gamma [ 1.760 ] [ 1.760 ]
reflectivity scale [ 0.700 ] [ 0.700 ]
blur size [ 1.500 ] [ 1.500 ]
no emitter range [ off ] [ off ]
wall bleeding fix [ on ] [ on ]
Load Textures:
Using Wadfile: C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.wa_
227 textures referenced
Reading texlights from 'F:\Jackhammer\tools\last vulcan\lights.rad'
0 opaque models
0 opaque faces
35103 faces
Create Patches : 214378 base patches
485976 square feet [69980640.00 square inches]
0 direct lights and 388 fast direct lights
1 light styles
FindFacePositions:
(2.46 seconds)
BuildFacelights:
(40.69 seconds)
CreateTriangulations:
(4.00 seconds)
AddPatchLights:
(66.49 seconds)
FinalLightFace:
(1.40 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 146/512 9344/32768 (28.5%)
planes 13405/32768 268100/655360 (40.9%)
vertexes 48620/65535 583440/786420 (74.2%)
nodes 13422/32767 322128/786408 (41.0%)
texinfos 6942/32767 277680/1310680 (21.2%)
faces 35103/65535 702060/1310700 (53.6%)
- worldfaces 33649/32768 0/0 (102.7%)
leaves 8431/32760 236068/917280 (25.7%)
- worldleaves 7484/8192 0/0 (91.4%)
surfedges 165432/512000 661728/2048000 (32.3%)
edges 85554/256000 342216/1024000 (33.4%)
texdata [variable] 11104/33554432 ( 0.0%)
lightdata [variable] 8655615/50331648 (17.2%)
visdata [variable] 1256965/8388608 (15.0%)
entdata [variable] 61202/2097152 ( 2.9%)
- AllocBlock 212/64 0/0 (331.3%)
Total BSP file data space used: 13722604 bytes
Wad files required to run the map: "Opfor.wad;barney.wad;deathmission.wad;decay.wad;jp_security.wad;neilm2.wad;nostalgie.wad;sectore.wad;submerged.wad;halflife.wad;halflife_hd.wad;"119.05 seconds elapsed [1m 59s]
--- END hlrad ---
Copied:
C:\jeux\Steam\steamapps\common\Sven Co-op\svencoop\maps\nostalgie_006.bsp
To:
C:\jeux\Steam\steamapps\common\Sven Co-op\
The screen bug
http://steamcommunity.com/sharedfiles/filedetails/?id=933195071