I swear I did not want to rhyme.
Well my question is about the taunts of the npc barney and the sounds that this npc makes in certain situations. More precisely, I have one doubt. I have discovered that the Bots in my mod are able to "speak" certain sentences in certain situations, but I don´t see anywere where those sounds are precached, the only related code is related to the TAUNT sounds that barney can play, so this is saying to me that if I want to play those sounds I have to have the barney´s code precaching all those sounds?. Then if I am not using the barney.cpp code anymore, I mean, deleted from the source, where should I precache those sounds again?, there are several bot source files, like Bot.h, Bot.cpp and Bot_combat.cpp, so I am not sure on where to put the (if needed) code. :/ It is not that I did not want to try it, because I did add the code that plays those sounds where it originally was (bot_combat.cpp) nand all compiled fine , is more that I want to be sure about where should I put the precache part for those sounds based on your experience without the need of trial-error sessions. Thanks in anticipation.
EDIT: tested and the bots don´t emit sounds...and all the sounds are in the proper place/folder